{"id":146,"date":"2019-12-08T17:51:35","date_gmt":"2019-12-08T16:51:35","guid":{"rendered":"http:\/\/radioactivegaming.eu\/?page_id=146"},"modified":"2024-05-24T23:34:37","modified_gmt":"2024-05-24T21:34:37","slug":"ritual-beschwoerungssystem","status":"publish","type":"page","link":"http:\/\/radioactivegaming.eu\/de_de\/atlas\/ritual-beschwoerungssystem\/","title":{"rendered":"Ritual- &#038; Beschw\u00f6rungssystem"},"content":{"rendered":"<div  data-label=\"ritual\" data-id=\"content--2\" data-export-id=\"content-12\" data-category=\"content\" class=\"content-12 content-section content-section-spacing content-relative\" id=\"ritual\" style=\"background-color: rgb(255, 255, 255); background-image: none;\"><div  class=\"section-separator-top\">\n    <svg  xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 283.5 19.6\" preserveAspectRatio=\"none\" data-separator-name=\"opacity-fan\" class=\"section-separator-top\">\n\t<path  class=\"svg-white-bg\" style=\"opacity: 0.33;\" d=\"M0 0L0 18.8 141.8 4.1 283.5 18.8 283.5 0z\"><\/path>\n\t<path  class=\"svg-white-bg\" style=\"opacity: 0.33;\" d=\"M0 0L0 12.6 141.8 4 283.5 12.6 283.5 0z\"><\/path>\n\t<path  class=\"svg-white-bg\" style=\"opacity: 0.33;\" d=\"M0 0L0 6.4 141.8 4 283.5 6.4 283.5 0z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M0 0L0 1.2 141.8 4 283.5 1.2 283.5 0z\"><\/path>\n<\/svg>\n<\/div><div  class=\"gridContainer\"> <div  class=\"row text-center\"><div  class=\"section-title-col\" data-type=\"column\"> <h2  class=\"\">Ritualkreis<\/h2> <p  class=\"lead\">Ein aus Mythos geschaffener Kreis, der f\u00fcr das Durchf\u00fchren von Ritualen und Beschw\u00f6rungen unabdingbar ist.\n<br ><br >Er verbraucht bei jeder Beschw\u00f6rung ein wenig seiner Haltbarkeit und muss rechtzeitig repariert werden, sonst verschwindet er.<\/p><\/div> <\/div> <div  class=\"row center-xs middle-xs\"> <div  class=\"col-sm-9\" data-type=\"column\"> <img  decoding=\"async\" class=\"shadow-large\" src=\"http:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-circle.png\" alt=\"\" title=\"cropped-cropped-circle.png\"><\/div> <\/div><\/div> <\/div><div  data-label=\"magicflask\" data-id=\"content--3\" data-export-id=\"content-12\" data-category=\"content\" class=\"content-12 content-section content-section-spacing content-relative\" id=\"magicflask\" style=\"background-color: rgb(255, 255, 255); background-size: cover; background-position: center top;\"><div  class=\"section-separator-top\">\n    <svg  xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 283.5 27.8\" preserveAspectRatio=\"none\" data-separator-name=\"wave-brush\" class=\"section-separator-top\">\n\t<path  class=\"svg-white-bg\" 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d=\"M227.4,9.8c-0.2-0.1-4.5-1-9.5-1.2c-5-0.2-12.7,0.6-12.3,0.5c0.3-0.1,5.9-1.8,13.3-1.2\tS227.6,9.9,227.4,9.8z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M204.5,13.4c-0.1-0.1,2-1,3.2-1.1c1.2-0.1,2,0,2,0.3c0,0.3-0.1,0.5-1.6,0.4\tC206.4,12.9,204.6,13.5,204.5,13.4z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M201,10.6c0-0.1-4.4,1.2-6.3,2.2c-1.9,0.9-6.2,3.1-6.1,3.1c0.1,0.1,4.2-1.6,6.3-2.6\tS201,10.7,201,10.6z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M154.5,26.7c-0.1-0.1-4.6,0.3-7.2,0c-7.3-0.7-17-3.2-16.6-2.9c0.4,0.3,13.7,3.1,17,3.3\tC152.6,27.5,154.6,26.8,154.5,26.7z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M41.9,19.3c0,0,1.2-0.3,2.9-0.1c1.7,0.2,5.8,0.9,8.2,0.7c4.2-0.4,7.4-2.7,7-2.6\tc-0.4,0-4.3,2.2-8.6,1.9c-1.8-0.1-5.1-0.5-6.7-0.4S41.9,19.3,41.9,19.3z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M75.5,12.6c0.2,0.1,2-0.8,4.3-1.1c2.3-0.2,2.1-0.3,2.1-0.5c0-0.1-1.8-0.4-3.4,0\tC76.9,11.5,75.3,12.5,75.5,12.6z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M15.6,13.2c0-0.1,4.3,0,6.7,0.5c2.4,0.5,5,1.9,5,2c0,0.1-2.7-0.8-5.1-1.4\tC19.9,13.7,15.7,13.3,15.6,13.2z\"><\/path>\n<\/svg>\n<\/div><div  class=\"gridContainer\"> <div  class=\"row text-center\"><div  class=\"section-title-col\" data-type=\"column\"> <h2  class=\"\"><span  style=\"color: rgb(0, 0, 0);\">Magic Flask<\/span><\/h2> <\/div> <\/div> <div  class=\"row center-xs middle-xs\"> <div  class=\"col-sm-9\" data-type=\"column\"><h4  class=\"\"><span  style=\"color: rgb(0, 0, 0);\">\u2013 Hat eine Haltbarkeit von 30 Tagen nach Herstellung.<\/span><br ><span  style=\"color: rgb(0, 0, 0);\">\n\u2013 Kann Tiere cagen (einfangen) diese verbrauchen keine Nahrung, kriegen jedoch auch keine EXP.<\/span><br ><span  style=\"color: rgb(0, 0, 0);\">\n\u2013 Tiere die gecaged wurden z\u00e4hlen nicht zum Z\u00e4hmlimit!<\/span><br ><span  style=\"color: rgb(0, 0, 0);\">\n\u2013 Magic Flask\u2019s die ein Tier enthalten, k\u00f6nnen geworfen werden, dabei geht die Flasche kaputt und das Tier wird freigesetzt.<\/span><br ><span  style=\"color: rgb(0, 0, 0);\">\n\u2013 Verf\u00e4llt eine Magic Flask, geht das gefangene Tier verloren.<\/span><br ><span  style=\"color: rgb(0, 0, 0);\">\n\u2013&nbsp;Unterscheidet sich das Grid in dem das Tier eingefangen wurde von dem, wo es freigelassen wird, erh\u00e4lt es einen 4-Stunden Debuff (4-facher eingehender Schaden)<\/span><\/h4> <\/div> <\/div><\/div> <div  class=\"section-separator-bottom\">\n    <svg  xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 1000 100\" preserveAspectRatio=\"none\" data-separator-name=\"curve\" class=\"section-separator-bottom\">\n    <path  class=\"svg-white-bg\" d=\"M1000,4.3V0H0v4.3C0.9,23.1,126.7,99.2,500,100S1000,22.7,1000,4.3z\"><\/path>\n<\/svg>\n<\/div><\/div><div  data-label=\"MutationemMultum\" data-id=\"features--3\" data-export-id=\"features-13-card-bordered\" data-category=\"features\" class=\"features-13 content-section content-section-spacing february_ink content-relative\" id=\"mutationemmultum\"><div  class=\"section-separator-top\">\n    <svg  xmlns=\"http:\/\/www.w3.org\/2000\/svg\" height=\"100%\" viewBox=\"0 0 283.5 27.8\" preserveAspectRatio=\"xMidYMax slice\" data-separator-name=\"drops\" class=\"section-separator-top\">\n\t<path  class=\"svg-white-bg\" d=\"M0 0v1.4c.6.7 1.1 1.4 1.4 2 2 3.8 2.2 6.6 1.8 10.8-.3 3.3-2.4 9.4 0 12.3 1.7 2 3.7 1.4 4.6-.9 1.4-3.8-.7-8.2-.6-12 .1-3.7 3.2-5.5 6.9-4.9 4 .6 4.8 4 4.9 7.4.1 1.8-1.1 7 0 8.5.6.8 1.6 1.2 2.4.5 1.4-1.1.1-5.4.1-6.9.1-3.7.3-8.6 4.1-10.5 5-2.5 6.2 1.6 5.4 5.6-.4 1.7-1 9.2 2.9 6.3 1.5-1.1.7-3.5.5-4.9-.4-2.4-.4-4.3 1-6.5.9-1.4 2.4-3.1 4.2-3 2.4.1 2.7 2.2 4 3.7 1.5 1.8 1.8 2.2 3 .1 1.1-1.9 1.2-2.8 3.6-3.3 1.3-.3 4.8-1.4 5.9-.5 1.5 1.1.6 2.8.4 4.3-.2 1.1-.6 4 1.8 3.4 1.7-.4-.3-4.1.6-5.6 1.3-2.2 5.8-1.4 7 .5 1.3 2.1.5 5.8.1 8.1s-1.2 5-.6 7.4c1.3 5.1 4.4.9 4.3-2.4-.1-4.4-2-8.8-.5-13 .9-2.4 4.6-6.6 7.7-4.5 2.7 1.8.5 7.8.2 10.3-.2 1.7-.8 4.6.2 6.2.9 1.4 2 1.5 2.6-.3.5-1.5-.9-4.5-1-6.1-.2-1.7-.4-3.7.2-5.4 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src=\"http:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-dolch-1-1.png\" alt=\"\" title=\"cropped-cropped-dolch-1-1.png\"><h6  class=\"\">Wird genutzt um NPCs &amp; Tiere zu opfern.<\/h6><\/div> <\/div> <div  class=\"col-sm-4\"> <div  class=\"card bordered y-move\" data-type=\"column\">  <h4  class=\"\">Blut<\/h4>  <img  decoding=\"async\" class=\"custom-image\" src=\"http:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-blut-1-1.png\" alt=\"\" title=\"cropped-cropped-blut-1-1.png\"><h6  class=\"\">Um Blut zu erhalten, musst du einen NPC mit dem Opfermesser opfern.\n<br >Je h\u00f6her das Wild-Level, desto mehr Blut erh\u00e4lst du.<\/h6><\/div> <\/div> <div  class=\"col-sm-4\"> <div  class=\"card bordered y-move\" data-type=\"column\">  <h4  class=\"\">Opfer<\/h4>  <img  decoding=\"async\" class=\"custom-image\" src=\"http:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-Thylacoleo_Hook-Claw.png\" alt=\"\" title=\"cropped-cropped-Thylacoleo_Hook-Claw.png\"><h6  class=\"\">Dieses erh\u00e4lst du, wenn du einen Tier mit dem Opfermesser opferst.\n<br >Dabei hat das Wild-Level einen gro\u00dfen Einfluss auf die Dauer oder den Effekt.<\/h6><\/div> <\/div><\/div> <\/div><div  class=\"section-separator-bottom\">\n    <svg  xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 283.5 27.8\" preserveAspectRatio=\"none\" data-separator-name=\"wave-brush\" class=\"section-separator-bottom\">\n\t<path  class=\"svg-white-bg\" d=\"M283.5,9.7c0,0-7.3,4.3-14,4.6c-6.8,0.3-12.6,0-20.9-1.5c-11.3-2-33.1-10.1-44.7-5.7\ts-12.1,4.6-18,7.4c-6.6,3.2-20,9.6-36.6,9.3C131.6,23.5,99.5,7.2,86.3,8c-1.4,0.1-6.6,0.8-10.5,2c-3.8,1.2-9.4,3.8-17,4.7\tc-3.2,0.4-8.3,1.1-14.2,0.9c-1.5-0.1-6.3-0.4-12-1.6c-5.7-1.2-11-3.1-15.8-3.7C6.5,9.2,0,10.8,0,10.8V0h283.5V9.7z M260.8,11.3\tc-0.7-1-2-0.4-4.3-0.4c-2.3,0-6.1-1.2-5.8-1.1c0.3,0.1,3.1,1.5,6,1.9C259.7,12.2,261.4,12.3,260.8,11.3z 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d=\"M154.5,26.7c-0.1-0.1-4.6,0.3-7.2,0c-7.3-0.7-17-3.2-16.6-2.9c0.4,0.3,13.7,3.1,17,3.3\tC152.6,27.5,154.6,26.8,154.5,26.7z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M41.9,19.3c0,0,1.2-0.3,2.9-0.1c1.7,0.2,5.8,0.9,8.2,0.7c4.2-0.4,7.4-2.7,7-2.6\tc-0.4,0-4.3,2.2-8.6,1.9c-1.8-0.1-5.1-0.5-6.7-0.4S41.9,19.3,41.9,19.3z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M75.5,12.6c0.2,0.1,2-0.8,4.3-1.1c2.3-0.2,2.1-0.3,2.1-0.5c0-0.1-1.8-0.4-3.4,0\tC76.9,11.5,75.3,12.5,75.5,12.6z\"><\/path>\n\t<path  class=\"svg-white-bg\" d=\"M15.6,13.2c0-0.1,4.3,0,6.7,0.5c2.4,0.5,5,1.9,5,2c0,0.1-2.7-0.8-5.1-1.4\tC19.9,13.7,15.7,13.3,15.6,13.2z\"><\/path>\n<\/svg>\n<\/div><\/div><div  data-label=\"Features\" data-id=\"features--5\" data-export-id=\"features-16-card-bordered-colored\" data-category=\"features\" class=\"features-16-card-bordered-colored content-section content-section-spacing content-relative\" id=\"features-2\" style=\"background-color: rgb(255, 255, 255);\"><div  class=\"section-separator-top\">\n    <svg  class=\"section-separator-top\" data-separator-name=\"triangle-asymmetrical-negative\" preserveAspectRatio=\"none\" viewBox=\"0 0 1000 100\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\n        <path  class=\"svg-white-bg\" d=\"M737.9,94.7L0,0v100h1000V0L737.9,94.7z\"><\/path>\n    <\/svg>\n<\/div><div  class=\"gridContainer\"> <div  class=\"row text-center\"><div  class=\"section-title-col\" data-type=\"column\"> <h2  class=\"\">Rituale<\/h2> <p  class=\"lead\">Diese Rituale k\u00f6nnt ihr im Ritualkreis durchf\u00fchren! F\u00fcr jedes Ritual wird Haltbarkeit vom Ritualkreis abgezogen.\n<br >Ebenso ist Blut &amp; ein Opfer notwendig!<\/p><\/div> <\/div> <div  class=\"row spaced-cols center-sm\" data-type=\"row\"> <div  class=\"col-xs-12 col-sm-6 col-md-4\"> <div  class=\"card no-padding bottom-border-color1\"> <img  decoding=\"async\" class=\"face\" src=\"https:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-cropped-fireandice-3-1.png\" title=\"cropped-cropped-cropped-fireandice-3-1.png\" alt=\"\"> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs description-container\"> <h4  class=\"font-500 color1\">Temperatus Liberatio<\/h4> <p  class=\"\">Ist ein Ritual um Babys temperaturunabh\u00e4ngig aufzuziehen.\n<br >Je nach Gr\u00f6\u00dfe des Opfers, h\u00e4lt die Wirkung k\u00fcrzer oder l\u00e4nger an.<br >\nDurch die magischen Markierungen im Kreis k\u00f6nnt ihr erkennen, wie viel Zeit ihr noch habt. Dabei steht ein Kreis f\u00fcr eine volle Stunde.<\/p><\/div> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs read-more-container\"><\/div> <\/div><\/div> <div  class=\"col-xs-12 col-sm-6 col-md-4\"><div  class=\"card no-padding bottom-border-color1\"> <img  decoding=\"async\" class=\"face\" src=\"https:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-cropped-cropped-mutationem-1.png\" title=\"cropped-cropped-cropped-mutationem-1.png\" alt=\"\"> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs description-container\"> <h4  class=\"font-500 color1\">Mutationem Multum<\/h4> <p  class=\"\">Erh\u00f6ht die Mutationschance der Babies.<br >\nVoraussetzung ist, dass beide Elterntiere nach Abschluss des Rituals (erkennbar am Verschwinden des Effekts) im Kreis stehen.\n<br ><br >Sie erhalten einen Buff, der f\u00fcr 20 Minuten bestehen bleibt, diesen k\u00f6nnt ihr ebenfalls \u00fcber den Namen des Tiers am kleinen Icon erkennen! W\u00e4hrend der Dauer des Buffs m\u00fcssen die Tiere verpaart und das Ei gelegt bzw. das Weibchen schwanger werden.<\/p><\/div> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs read-more-container\"><h6  class=\"\"><span  style=\"font-weight: 400;\">Die Menge der Tiere ist auf 13 begrenzt, nur Tiere im Kreis erhalten den Buff.\n<br >Der Buff kann nicht gestackt werden.<\/span><br ><span  style=\"font-weight: 400;\">\nJe nach Level des Opfers verliert der Ritualkreis HP, bei Level 80 2500 HP, bei Level 40 1313 HP.<\/span><\/h6><\/div> <\/div><\/div>  <div  class=\"col-xs-12 col-sm-6 col-md-4\"> <div  class=\"card no-padding bottom-border-color1\"> <img  decoding=\"async\" class=\"face\" src=\"https:\/\/radioactivegaming.eu\/wp-content\/uploads\/2024\/05\/T_MagicSpell__2_.png\" title=\"T_MagicSpell__2_\" alt=\"\"> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs description-container\"> <h4  class=\"font-500 color1\">Temperatus Tectum<\/h4> <p  class=\"\">Ist ein Ritual um Eier im Inventar des Kreises temperaturunabh\u00e4ngig auszubr\u00fcten.\n<br >Je nach Gr\u00f6\u00dfe des Opfers, h\u00e4lt die Wirkung k\u00fcrzer oder l\u00e4nger an.<br >\nDurch die magischen Markierungen im Kreis k\u00f6nnt ihr erkennen, wie viel Zeit ihr noch habt. Dabei steht ein Kreis f\u00fcr eine volle Stunde.<\/p><\/div> <div  data-type=\"column\" class=\"col-padding-small col-padding-small-xs read-more-container\"><\/div> <\/div><\/div><\/div><\/div> <\/div>","protected":false},"excerpt":{"rendered":"<p>Ritualkreis Ein aus Mythos geschaffener Kreis, der f\u00fcr das Durchf\u00fchren von Ritualen und Beschw\u00f6rungen unabdingbar ist. Er verbraucht bei jeder Beschw\u00f6rung ein wenig seiner Haltbarkeit und muss rechtzeitig repariert werden, sonst verschwindet er. Magic Flask \u2013 Hat eine Haltbarkeit von 30 Tagen nach Herstellung. \u2013 Kann Tiere cagen (einfangen) diese verbrauchen keine Nahrung, kriegen jedoch&hellip; <br \/> <a class=\"read-more\" href=\"http:\/\/radioactivegaming.eu\/de_de\/atlas\/ritual-beschwoerungssystem\/\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":736,"parent":13,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"pro\/page-templates\/full-width-page.php","meta":{"footnotes":""},"class_list":["post-146","page","type-page","status-publish","has-post-thumbnail","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Ritual- &amp; Beschw\u00f6rungssystem - Radioactive Gaming<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/radioactivegaming.eu\/de_de\/atlas\/ritual-beschwoerungssystem\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Ritual- &amp; Beschw\u00f6rungssystem - Radioactive Gaming\" \/>\n<meta property=\"og:description\" content=\"Ritualkreis Ein aus Mythos geschaffener Kreis, der f\u00fcr das Durchf\u00fchren von Ritualen und Beschw\u00f6rungen unabdingbar ist. Er verbraucht bei jeder Beschw\u00f6rung ein wenig seiner Haltbarkeit und muss rechtzeitig repariert werden, sonst verschwindet er. 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