Radioactive Shipyard

The Radioactive Shipyard offers the possibility to build many of our mod ships!

Like normal Shipyards you can find it in quality and thus increase the maximum level of the built ships.

The Radioactive Shipyard has the same size as the Large Shipyard.


The steamship is a masterpiece of engineering!

With its steam engine, it travels independently of the wind and its design allows it to carry very large loads.
The base weight of the steamboat is 300K!!!

Crew & space are limited, however, making it advisable to have escorts for dangerous zones!

The steamship can be powered by coal or alchemical coal. The latter increases the speed by 50%!
Alchemical coal belongs to the AlchemySystem and can be produced in the Alchemical Workbench.


Probably the fastest ship in Atlas!

The dschunke impresses with its enormous speed.

In terms of size, the dschunke is between the brigantine & the schooner.

Another unique feature is that the dschunke has two gunports, which are aligned to the rear. These can easily accommodate cannons as well as torpedo launchers!

In addition, the junk can use the powerful Firework Cannons, which can easily set other ships on fire.
The junk can be built in the Advanced Shipyard.


The Trireme is a pure combat ship!
It achieves good speed with its combination of sails and oars and remains maneuverable!

In addition, the oars keep her relatively mobile even in doldrums!
Below deck the Trireme can’t load cannons, but there are gunport walls which can only be mounted on the Trireme.

But besides a gunport setup, this ship offers other possibilities.
It has a bolt which is triggered when you are close to an enemy ship. If it hits, it causes enormous damage, so that planks break!
In addition, the upper deck at the bow offers space for a massive flamethrower, which will smother your enemies in fire!


Small, lightning fast and agile, that is the motto of the dhow!
Size-wise it is on the level of the sloop, but brings significantly more speed with it!

By the way, it offers snapping points for 6 swivel & 4 cannons.
This ship consists of 1 deck and 11 planks.
It has room for two medium sails.

Armored Brigantine

This brigantine is much more resistant than the normal brig due to additional reinforcements made of metal.

Of course, her basic weight (weight of the planks) is much higher because of that, which makes her slower!

Crew: 16
Base weight: 15,000
Masts: 3 Large

Additionally we offer the Armored Brig as a mahogany version of course!

Roter Lowe

This ship of the brigantine class is mainly characterized by its high and narrow construction.

It has 9 gunports on each side.
This ship also has two gunports pointing to the rear.
It consists of 4 decks and has an additional deck in the front.

It is built from 52 planks, of which 20 can be gunports.

Crew: 24
Basic weight: 17.000
Masts: 3 Large

Compatible with Firework Cannons


The Hornet is a war “galleon” which offers a lot of space for superstructures due to its flat, wide decks!

– Consisting of 56 planks and only 2 decks.
– 3 masters (medium sails only)


This ship is about the size of a Schooner.
It has 26 planks and 3 decks.
Additionally, there is a modular railing that can be placed as a 4th deck.
This ship is built in the better Small Shipyard and can only use 1 Medium and 1 Small sail.
It uses Small Decks & Planks.


Despite its hulking design, this transporter can dish out some damage and take some beating too!
It consists of 62 planks and 14 decks, 5 of which are optional (railings or similar) and 2 of which are gunport decks.
Gunport decks carry all the respective guns and are on the outside of the ship’s hull (like a plank). While those shine with excellent life (those of a deck), snapped cannons also break when the deck is destroyed!
The Carrack can “store” up to 5 animals by default these are stored in the ship and can be retrieved when needed. The size of the camp you can expand by skillen up to 20!
If your ship sinks, all animals will be unloaded automatically!
Unloaded animals do not get a debuff like in the Stable or the Magic Flask!


This sloop-sized boat is obviously not a strong fighter or a transporter.
Instead, this vessel is capable of dragging a large trawl net behind it to fish!
Fish that get tangled in the net are automatically harvested.

Fishing Attachment:
This “Fish Bait” powered device allows you to fish with the Buss!
Note that your ship will be slowed down significantly with the net deployed (-25% speed).
It can have up to 3 stats:
Fish Amount Multiplier – increases the amount of fish you get per fish.
Prime Fish Amount Multiplier – increases the amount of prime fish you get per fish
Rare Fish Item Multiplier – increases the chance to get rare items from bigger fish (dolphins / sharks) (coming in future patch)
The harvested amount depends on the stats and the respective fish!


This ship, which consists of 70 planks, of which 20 can be gunports trumps by a massive width, which comes close to the Galleon.
It is a middle ground between a galleon and a brigantine.
It has room for 4 decks and is a 4 master which is best equipped with large sails.
It also offers space for a front sail.

Some of you might ask: “10 gunports per side is not much” and you are absolutely right, but besides a nice glass optic this ship trumps with offering up to 2 places for the multiple shot cannon “Ribadulequin”!

So the frigate is an extremely strong broadside fighter when equipped with these cannons.


This ship actually comes from the vanilla game Atlas.

In order to give value to certain items, e.g. small planks, the Schooner is built from “small” components, i.e. planks, decks, etc.

It has space for 1x front sail, 1x large sail and 1x small sail.
It offers space for 1x front sail 1x large sail and 1x small sail. We propose to use the ship for discovering and transporting smaller quantities of materials.

Mahagoni Ships

The ships are skin versions of Schooner, Brigantine & Galleon.
They offer a nicer visual variation compared to the standard ships.
They can be built in the Advanced Shipyard.