{"id":2698,"date":"2021-01-29T15:06:07","date_gmt":"2021-01-29T14:06:07","guid":{"rendered":"https:\/\/radioactivegaming.eu\/?p=2698"},"modified":"2021-01-29T15:53:41","modified_gmt":"2021-01-29T14:53:41","slug":"patch-notes-29-jan-2021","status":"publish","type":"post","link":"https:\/\/radioactivegaming.eu\/en\/2021\/01\/29\/patch-notes-29-jan-2021\/","title":{"rendered":"Patch notes 29.Jan.2021"},"content":{"rendered":"<p><strong>Radioactive Atlas Mod<br><\/strong><\/p>\n\n\n\n<p>Decay system:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fix of empty decay entries:<\/li><\/ul>\n\n\n\n<p>Example: <strong>E3<\/strong> - Company: 1234567891<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Ships are now marked with the ingame decay marker, but not yet removed, this will come with the next patch.<\/li><li>No more decay of rental beds, trading platforms and rental stores<\/li><\/ul>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p>Haunted Chests:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fix could attack anchored ships and bases through the Haunted.<\/li><li>Better counting of opponents and therefore fewer buggy crates<\/li><li>Fixed a problem where bugged \/ stuck waves were not skipped<\/li><li>Time to skip increased to 7.5 minutes (for Ocean Chests)<\/li><li>Haunted ships now remain active outside the render distance.<\/li><li>Activated Haunted Chests disappear if they are out of rendering distance after activation<\/li><li>Spawn rate of Ocean Chests slightly increased.<\/li><\/ul>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p>Black Mist:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Black galleon disappears if it gets out of rendering distance after activation<\/li><li>Render distance of the Black Galleon increased by 50%.<\/li><li>Spawn rate of the black fog slightly reduced<\/li><\/ul>\n\n\n\n<p>----<\/p>\n\n\n\n<p>Abominable Kraken:<br>The death cries of his children have awakened him, for a long time he has slumbered, but now he emerges. Will you face him?<br>This octopus is a monster among monsters!<br>\"Challenge Mode\" of the Kraken.<br>This Kraken can be summoned like the Hard Kraken, but is much more dangerous:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>12 arms instead of 8<\/li><li>higher HP, higher damage<\/li><li>Aggressive whales are summoned instead of SOTDs; the Kraken can only be attacked once these have been killed<\/li><li>You should have something with you to extinguish the fire<\/li><\/ul>\n\n\n\n<p>Loot adjustment only after balancing<br>----<\/p>\n\n\n\n<p>Herb Storage:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Renamed Herb &amp; Berry Storages<br><\/li><li>Berry Storage subspecies supplemented<\/li><\/ul>\n\n\n\n<p>SleepingBag:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Does not require a foundation to be placed<br><\/li><li>Automatically destroys itself after 4 hours<\/li><\/ul>\n\n\n\n<p>Animal Trading Platform:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed a bug that caused purchased animals to weigh 5 tons<\/li><\/ul>\n\n\n\n<p>Mythical Spyglass:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Durability reduction during use reduced by 50%.<\/li><\/ul>\n\n\n\n<p>Pickup Hammer:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Water barrels can no longer be lifted. These can be canceled anyway using \"E\"<\/li><\/ul>\n\n\n\n<p>FishTrap:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed a bug that sometimes caused no fish to be produced.<\/li><\/ul>\n\n\n\n<p>Profitable ItemShops:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Treasure maps now last 3x as long in the inventory<\/li><\/ul>\n\n\n\n<p>Farmhouse:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Resources are only farmed if the farmhouse has been rendered by a player.<\/li><li>Render distance significantly increased<\/li><li>Fixed a bug where in some cases no fuel was consumed.<\/li><\/ul>\n\n\n\n<p>Schooner:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>No longer costs gold.<\/li><\/ul>\n\n\n\n<p>Brigantine, galleon, steamboat &amp; junk:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Each license must be produced for the gold amount (4000, 8000, 5000, 2500) in the inventory, respective costs in the shipyard were replaced by the licenses (workaround for GS patch)<\/li><\/ul>\n\n\n\n<p>Content Update: A mystical World<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>New subspecies of horse: Fabled Unicorn.<\/li><\/ul>\n\n\n\n<p>The unicorn has something magical, accordingly, it is difficult to find.<br>In the tavern, it is rumored that it only appears with an aurora, but also disappears just as quickly.<br>Encountering a wild unicorn is a sign of great luck, players who manage to do so will receive a 3 day buff that comes with some bonuses.<br>The unicorn can be tamed, but loses its special ability.<br>It has much better stats than the common horse, but cannot mutate.<br>Unicorns are mythical creatures, which proverbially feed on moonlight, if they have no moonlight they slowly but surely starve.<\/p>\n\n\n\n<p>The breeding of unicorns turns out to be very difficult:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Unicorns grow only at night! During the day the growth process is stopped.<\/li><li>Unicorns need milk from their mother<\/li><\/ul>\n\n\n\n<p>Ritual Cycle:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Can produce Liquid Starlight under certain circumstances, details are unknown<\/li><\/ul>\n\n\n\n<p>Improved Grill:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Now supports activation via pin (lever)<\/li><\/ul>\n\n\n\n<p>Narwhal:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Is no longer slowed down by hits<\/li><\/ul>\n\n\n\n<p>Stable:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Underwater optics for stables that are set underwater<br>Stables cannot be placed deeper than 10 walls underwater<\/li><\/ul>\n\n\n\n<p>Farmhouse:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>No more geodes are farmed<\/li><\/ul>\n\n\n\n<p>Automatic Wild Dino &amp; Ship Wipe for A2 &amp; F2 (2x daily, time is randomly generated)<\/p>\n\n\n\n<p><strong>Server file changes:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Geodes removed<\/li><li>Lumbermill, Mine &amp; Quarry removed<\/li><\/ul>\n\n\n\n<p><strong>Patch notes Radioactive Map Additions:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Own Aurora Map for the integration of the Fabled Unicorn<\/li><li>Integration of the Abominable Kraken<\/li><\/ul>\n\n\n\n<p><\/p>","protected":false},"excerpt":{"rendered":"<p>Radioactive Atlas Mod Decay System: Fix empty decay entries: Example: E3 - Company: 1234567891 Ships are now marked with the in-game Decay marker, though not yet removed, this will come with the next patch. No more decay from rental beds, trading platforms and rental stores Haunted Chests: Fix by which Haunted could attack anchored ships and bases. Better counting of... <br \/> <a class=\"read-more\" href=\"https:\/\/radioactivegaming.eu\/en\/2021\/01\/29\/patch-notes-29-jan-2021\/\">Read more<\/a><\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2698","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Patchnotes 29.Jan.2021 - Radioactive Gaming<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patchnotes 29.Jan.2021 - Radioactive Gaming\" \/>\n<meta property=\"og:description\" content=\"Radioactive Atlas Mod Decaysystem: Fix von Leeren Decay-Eintr\u00e4gen: Beispiel: E3 &#8211; Company: 1234567891 Schiffe werden nun mit der Ingame Decay Markierung versehen, allerdings noch nicht entfernt, dies kommt mit dem n\u00e4chsten Patch. Kein Decay mehr von Mietbetten, Tradingplatformen und Mietshops Haunted Chests: Fix durch den Haunted geankerte Schiffe und Basen angreifen konnten. Bessere Z\u00e4hlung der&hellip; Read more\" \/>\n<meta property=\"og:url\" content=\"https:\/\/radioactivegaming.eu\/en\/2021\/01\/29\/patch-notes-29-jan-2021\/\" \/>\n<meta property=\"og:site_name\" content=\"Radioactive Gaming\" \/>\n<meta property=\"article:published_time\" content=\"2021-01-29T14:06:07+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-01-29T14:53:41+00:00\" \/>\n<meta name=\"author\" content=\"Revy\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Revy\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/\"},\"author\":{\"name\":\"Revy\",\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/person\/a8c72e8c1c18daea65fea134dbbf1cb2\"},\"headline\":\"Patchnotes 29.Jan.2021\",\"datePublished\":\"2021-01-29T14:06:07+00:00\",\"dateModified\":\"2021-01-29T14:53:41+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/\"},\"wordCount\":627,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/radioactivegaming.eu\/#organization\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/\",\"url\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/\",\"name\":\"Patchnotes 29.Jan.2021 - Radioactive Gaming\",\"isPartOf\":{\"@id\":\"https:\/\/radioactivegaming.eu\/#website\"},\"datePublished\":\"2021-01-29T14:06:07+00:00\",\"dateModified\":\"2021-01-29T14:53:41+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Startseite\",\"item\":\"https:\/\/radioactivegaming.eu\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Patchnotes 29.Jan.2021\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/radioactivegaming.eu\/#website\",\"url\":\"https:\/\/radioactivegaming.eu\/\",\"name\":\"Radioactive Gaming\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\/\/radioactivegaming.eu\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/radioactivegaming.eu\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/radioactivegaming.eu\/#organization\",\"name\":\"Radioactive Gaming\",\"url\":\"https:\/\/radioactivegaming.eu\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-coin-2.png\",\"contentUrl\":\"https:\/\/radioactivegaming.eu\/wp-content\/uploads\/2019\/12\/cropped-coin-2.png\",\"width\":256,\"height\":256,\"caption\":\"Radioactive Gaming\"},\"image\":{\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.youtube.com\/channel\/UCHAH-p_vfp_co-__TB4M14A\"]},{\"@type\":\"Person\",\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/person\/a8c72e8c1c18daea65fea134dbbf1cb2\",\"name\":\"Revy\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/0b6a507162b11615ebef27393f601bc4d014a4ef64b819f00b17693d154a78a1?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/0b6a507162b11615ebef27393f601bc4d014a4ef64b819f00b17693d154a78a1?s=96&d=mm&r=g\",\"caption\":\"Revy\"}}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Patch notes 29.Jan.2021 - Radioactive Gaming","robots":{"index":"noindex","follow":"follow"},"og_locale":"en_US","og_type":"article","og_title":"Patchnotes 29.Jan.2021 - Radioactive Gaming","og_description":"Radioactive Atlas Mod Decaysystem: Fix von Leeren Decay-Eintr\u00e4gen: Beispiel: E3 &#8211; 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Kein Decay mehr von Mietbetten, Tradingplatformen und Mietshops Haunted Chests: Fix durch den Haunted geankerte Schiffe und Basen angreifen konnten. Bessere Z\u00e4hlung der&hellip; Read more","og_url":"https:\/\/radioactivegaming.eu\/en\/2021\/01\/29\/patch-notes-29-jan-2021\/","og_site_name":"Radioactive Gaming","article_published_time":"2021-01-29T14:06:07+00:00","article_modified_time":"2021-01-29T14:53:41+00:00","author":"Revy","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Revy","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#article","isPartOf":{"@id":"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/"},"author":{"name":"Revy","@id":"https:\/\/radioactivegaming.eu\/#\/schema\/person\/a8c72e8c1c18daea65fea134dbbf1cb2"},"headline":"Patchnotes 29.Jan.2021","datePublished":"2021-01-29T14:06:07+00:00","dateModified":"2021-01-29T14:53:41+00:00","mainEntityOfPage":{"@id":"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/"},"wordCount":627,"commentCount":0,"publisher":{"@id":"https:\/\/radioactivegaming.eu\/#organization"},"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/","url":"https:\/\/radioactivegaming.eu\/2021\/01\/29\/patchnotes-29-jan-2021\/","name":"Patch notes 29.Jan.2021 - 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