{"id":3491,"date":"2021-08-27T11:50:12","date_gmt":"2021-08-27T09:50:12","guid":{"rendered":"https:\/\/radioactivegaming.eu\/?p=3491"},"modified":"2021-08-27T14:45:55","modified_gmt":"2021-08-27T12:45:55","slug":"patch-notes-august-2021","status":"publish","type":"post","link":"https:\/\/radioactivegaming.eu\/en\/2021\/08\/27\/patch-notes-august-2021\/","title":{"rendered":"Patch Notes August 2021"},"content":{"rendered":"<p>Unfortunately, the seahorses have not yet been fixed with this update! We ask for your understanding!<\/p>\n\n\n\n<p>Naptha &amp; Shell Oil:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Naptha Oil can now be obtained from oil rocks in the Polar Region<\/li><li>Shell Oil can now be obtained from oil rocks in the Tropic Region<\/li><\/ul>\n\n\n\n<p>Fixes:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed decay of dropped spider \/ crocodile eggs<\/li><li>Brooding in spiders &amp; crocodile eggs fixed.<\/li><li>Fixed dismantling of Thorny Dragon corpses.<\/li><li>Thorny Dragon death animation fixed.<\/li><li>Appearance of crocodile eggs corrected<\/li><li>Minor bugs with Advanced Dinghy Dock \/ Land Dinghy Dock fixed<\/li><li>No more young animals spawn in the Living Mythos<\/li><li>Newly set planks at Trireme, Dhow, Junk now repair normally high again (not Instant full HP).<\/li><li>Fixed a problem with the production of the Small Handling Sail<\/li><li>Gunport Wall can now only be placed on ships<\/li><li>Kraken Ship, Mortar Ship &amp; Ramming Galley are now integrated in the remote view<\/li><li>Fix a bug with the Ballista Submarine<\/li><li>Problem with Iceberg fixed<\/li><li>Distance dragon minipets to the character improved<\/li><li>Rudders of the trireme steering gear now have a starting position when anchoring the ship.<\/li><li>Steamengine and Rowingengine can only be activated \/ deactivated by the owning company \/ alliance<\/li><li>Monkeys can now mate again in Temperate<\/li><li>Colorbox is now available in the Voteshop<\/li><li>Filter function of the Mythical Compass fixed<\/li><li>Fixed a bug where no skills could be used with Sword Skins<\/li><li>Sales platforms now display Wild &amp; Tamed levels again<\/li><li>Stone Variants are now clipping<\/li><li>Production of curry fixed<\/li><li>Production of iced coffee fixed<\/li><li>Spell casting is now also possible via controller! (Minigame left trigger, fire right trigger)<\/li><\/ul>\n\n\n\n<p>New recipes:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Berry Bowl<\/li><li>Crispy calamari (currently not available at the Craftbar)<\/li><li>Chocolate Milkshake<\/li><li>Fish Sticks<\/li><\/ul>\n\n\n\n<p>Wood Catwalks<br>We're bringing back the wood catwalks!<br>You can now find the \"Vanilla Catwalk\" at the Wood Variants of the Catwalk<\/p>\n\n\n\n<p>Rare Sightings:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Seahorse added<\/li><li>Unicorns no longer disappear after daybreak (~20 minutes) but after 60 minutes after spawning<\/li><li>Unicorns now spawn with a delay in the polar night (up to 5 minutes)<\/li><\/ul>\n\n\n\n<p>New structures:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Glass Ceiling (Square &amp; Triangle)<\/li><li>Fireplace nicer version of the Kiln, same function<\/li><li>3 New tables which you can find in the \"Tables\" item (formerly Round Table Item)<\/li><li>Stone Docks: Smaller variant (Smaller Stone Docks)<\/li><li>Large Drawbridge<\/li><li>Wood Roof Corner Stairs available in all wood variants as well as vanilla look<\/li><li>Stone Roof Corner Stairs available in Allen Stone Variants as well as vanilla look<\/li><li>Wood Roof Valley Stairs available in Allen Wood Variants as well as Vanilla look<\/li><li>Stone Roof Valley Stairs available in Allen Stone Variants as well as vanilla look<\/li><li>Half Wood Ramp is now also available in Allen Wood Variants<\/li><li>Half Stone Ramp is now also available in Allen Stone Variants<br>WOOD VARIANTS<\/li><li>Wood Variants Netted Ceiling Square<\/li><li>Wood Variants Netted Ceiling Triangle<\/li><li>Wood Variants Netted Wall<\/li><li>Wood Variants Netted Half Wall<\/li><li>Wood Variants Netted Sloped Right Wall<\/li><li>Wood Variants Netted Sloped Left Wall<\/li><li>Wood Variants Netted Roof Corner<\/li><li>Wood Variants Netted Roof Valley<\/li><li>Wood Variants Netted Roof Square<\/li><li>Wood Variants Netted Roof Triangle<\/li><li>Wood Variants Netted Door<\/li><li>Wood Variants Netted Window Door<\/li><\/ul>\n\n\n\n<p>Ritual circle:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Now query the animals in the area shortly after placing \/ reloading!<\/li><li>Large Ritual Cycle<br>Larger ritual circle, which has the same restrictions as the small ritual circle.<br>Has significantly higher maintenance costs!<\/li><\/ul>\n\n\n\n<p>Dye Storage:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Dropping individual stacks using O is now possible!<\/li><\/ul>\n\n\n\n<p>Iceberg:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Dismantled resources now have a destructive mesh<\/li><li>Resource quantity is now dependent on the harvesting rate (more for boosts \/ events)<\/li><\/ul>\n\n\n\n<p>RA-Converter:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>Now blueprints of sails &amp; shipyards can also be converted to their Better versions, as usual it can happen that the stats are no longer displayed after the conversion, <strong>but they are still there<\/strong>simply wait for a restart and store them in a box.<\/p><\/blockquote>\n\n\n\n<p>Glowing Whale:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Luminous Substance can now only be looted by the company that killed the whale.<\/li><\/ul>\n\n\n\n<p>Dhow:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Dhau outsourced to its own skill: Dhau Shipwright<\/li><\/ul>\n\n\n\n<p>Junk:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Firework Cannons can now also be placed in the gunports<\/li><\/ul>\n\n\n\n<p>Mortar Ship:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>Mortars can only be fired when the ship is anchored!<br>Unlike the ship mortar (for all ships), however, the ship does not have to be anchored in green!<\/p><\/blockquote>\n\n\n\n<p>New icons for ship skills:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Trireme Shipwright<\/li><li>Junk Shipwright<\/li><li>Steamship Shipwright<\/li><\/ul>\n\n\n\n<p>New icons for the butterfly sailing skills<\/p>\n\n\n\n<p>New icons for ships:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Trireme<\/li><li>Junk<\/li><li>Steamship<\/li><li>Dhow<\/li><\/ul>\n\n\n\n<p>Large Pillars<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>These pillars in wood and stone are twice the size of normal pillars!<\/p><\/blockquote>\n\n\n\n<p>New planks &amp; gunports:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Medium Armored Planks<br>Only possible as a drop at Armored Briggs!<\/li><li>GlassGunports<br>These gunports have a glass panel in the hatch, which makes it possible to look outside even when the hatches are closed.<br>In addition to the normal costs, they cost a Glasslate (Large cost 2) but no Glasslate for the repair!!!<\/li><\/ul>\n\n\n\n<p>New ship \"Red Lowe\":<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>This brigantine class ship is characterized mainly by its high and narrow design.<br>It has 9 gunports per side.<br>Also, this ship has two aft-facing gunports.<br>It consists of 4 decks and has an additional deck in the front.<br>It is built from 52 planks, 20 of which can be gunports.<br>Crew: 24<br>Base weight: 17.000<br>Masts: 3 Large<br>Compatible with the Firework Cannons<\/p><\/blockquote>\n\n\n\n<p>New ship \"Armored Brig\":<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>This brigantine is much more resistant than the normal brig due to additional reinforcements made of metal<br>Of course, this makes their base weight (weight of the planks) much higher, which makes them slower!<br>Crew: 16<br>Base weight: 15.000<br>Masts: 3 Large<br>In addition, we offer the Armored Brig of course also as a mahogany variant!<\/p><\/blockquote>\n\n\n\n<p>Mahogany sails:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>Please lift <strong>all<\/strong> Mahogany sails and converts them back into Better Sails!<br>With this update you have the mahogany version for each sail to change when placing the Better Sails.<br>The old mahogany sails will be removed with an upcoming patch, so sails that you do not convert will disappear.<\/p><\/blockquote>\n\n\n\n<p>Large Sails (All):<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>block (to the next placeable sail).<\/li><\/ul>\n\n\n\n<p>New sail Front Sail:<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>This sail sits in front of the ship and is rigid, so it cannot be turned into the wind.<br>It has an effective wind angle of 90 degrees and offers a little thrust.<br>It can be used on the Schooner, Brigantine, Galleon and Red Lowe<br>For the ships Trireme &amp; Dschunke there is a cosmetic variant (without thrust).<br>It costs no sail points and can therefore be easily integrated into Large Sail combinations.<br>This sail uses the skins of the Speedsails, if you have one you can also use it for this sail!<\/p><\/blockquote>\n\n\n\n<p>Junk:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>New snap point for the Front Sail (Cosmetic)<\/li><\/ul>\n\n\n\n<p>Trireme:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>New snap point for the Front Sail (Cosmetic)<\/li><\/ul>\n\n\n\n<p>Reinforced Resourcechest:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Radiocoins can now be stored<\/li><\/ul>\n\n\n\n<p>New figureheads:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Leatherwing<\/li><li>Dragon<\/li><li>Gorgon<\/li><li>Yeti<\/li><\/ul>\n\n\n\n<p><strong>Navy &amp; Pirates:<\/strong><\/p>\n\n\n\n<p>With this update, the Navy \/ Pirate fleet will be significantly changed. The ships listed below are a potential additional spawn and can therefore appear in various groups.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Panzerbrig:<br>This pirate and navy ship is heavily armored and therefore much stronger than the normal brigantine.<br>It also has large canons.<br>Increased chance for blueprints of the Panzerbrig and its blueprint<\/li><\/ul>\n\n\n\n<p><strong>- Buccaneers:<\/strong><\/p>\n\n\n\n<p>The Buccaneers now also use the new sailing logic that is used in Pirates &amp; Navy, of course the speeds have been adjusted, but they can change a little and the ships behave differently!<br>The Buccaneers are also getting a new ship!<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Junk:<br>This ship is relatively fast (for Buccaneers) and well armed.<br>Increased chance of finding parts of the junk!<\/li><\/ul>\n\n\n\n<p><strong>General spawn behavior NPC ships:<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>The respawn intervals for NPC ships have been reduced.<br>The number of NPC ships has been increased<br>Mixed groups can occur due to the additional ships<\/p><\/blockquote>","protected":false},"excerpt":{"rendered":"<p>Unfortunately, the seahorses are not yet fixed with this update! We ask for your understanding! Naptha &amp; Shell Oil: Naptha Oil is now obtained from oil rocks in the Polar Region Shell Oil is now obtained from oil rocks in the Tropic Region Fixes: Decay on dropped spider \/ crocodile eggs fixed Brooding on spider &amp; crocodile eggs fixed.... <br \/> <a class=\"read-more\" href=\"https:\/\/radioactivegaming.eu\/en\/2021\/08\/27\/patch-notes-august-2021\/\">Read more<\/a><\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3491","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Patchnotes August 2021 - Radioactive Gaming<\/title>\n<meta name=\"robots\" content=\"noindex, follow\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patchnotes August 2021 - Radioactive Gaming\" \/>\n<meta property=\"og:description\" content=\"Leider sind die Seepferdchen mit diesem Update noch nicht gefixt! Wir bitten um euer Verst\u00e4ndnis! Naptha &amp; Shell Oil: Naptha Oil erhaltet ihr nun von \u00d6lfelsen aus der Polar Region Shell Oil erhaltet ihr nun von \u00d6lfelsen aus der Tropic Region Fixes: Zerfall bei gedroppten Spinnen- \/ Krokodileiern behoben Br\u00fcten bei Spinnen &amp; Krokodileiern behoben.&hellip; Read more\" \/>\n<meta property=\"og:url\" content=\"https:\/\/radioactivegaming.eu\/en\/2021\/08\/27\/patch-notes-august-2021\/\" \/>\n<meta property=\"og:site_name\" content=\"Radioactive Gaming\" \/>\n<meta property=\"article:published_time\" content=\"2021-08-27T09:50:12+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-08-27T12:45:55+00:00\" \/>\n<meta name=\"author\" content=\"Revy\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Revy\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/\"},\"author\":{\"name\":\"Revy\",\"@id\":\"https:\/\/radioactivegaming.eu\/#\/schema\/person\/a8c72e8c1c18daea65fea134dbbf1cb2\"},\"headline\":\"Patchnotes August 2021\",\"datePublished\":\"2021-08-27T09:50:12+00:00\",\"dateModified\":\"2021-08-27T12:45:55+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/\"},\"wordCount\":1248,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/radioactivegaming.eu\/#organization\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/\",\"url\":\"https:\/\/radioactivegaming.eu\/2021\/08\/27\/patchnotes-august-2021\/\",\"name\":\"Patchnotes August 2021 - 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