Atlas patch notes:
- Fixed a bug that caused the Lava Cave boss fight to be canceled (no player found in the arena)
- Houses now count from "Pay from Resource Box" in the Animal Trading Platforms
- 7 New houses in Nassau
- Ritual circle: Eggs now continue to hatch even when not rendered
- Pullmenu: Bones, Sugarcane, Glassslate, Cookingoil, Turtle Shell, Cursed Bone Chips, Brimstone, Sand, Seeds
- Pullmenu: New function with which resources for standard blueprints can be pulled (e.g. ballista bolts)
- Pull menu: When pulling gray blueprints, basic resources are ignored and the resource with the largest quantity is taken (analogous to pulling multiple resources for quality blueprints
- Shipyard: Pylons dont have any collision and are purely visual
- The settings Mating, Wandering, Aggression, Following distance, Targeting distance, Ignore whistle commands can now be copied to nearby identical creatures in the Behavior tab of each creature
-> So bear to all bears, etc... in the vicinity (depending on animal size, 5-10 foundation radius!)
- Yeti: Now reduces weight of fibers and saps by 33%
- Reload Speed Buff: increased from 3% to 4%
- Reload Speed Buff: Fixed a bug where this buff slowed down the speed instead of increasing it!
- Leopard: Fixed a bug where 5 medium sails were significantly faster than 2 large and 2 medium sails (are now 3% slower but have 14% better handling)
- Lava Boss: Number of cannonballs now also scales with the number of players
- Fishing & Colloseum: Lootbox: Amount of loot doubled, min quality is now Masterwork, max quality is Mythic, inclusion of Hard Quest rewards
- Fishing & Colloseum: Lootbox: 1% chance of aquarium, 2% chance of fishing decoration signs, 10% chance of advanced fishing items each as additional loot
- Fishing & Colloseum: Lootbox: Cost reduced from 500 to 250 coins
- New loot box for events that can have skins, event items (e.g. Armor's arrows) and an exclusive minipet as loot
- New trophies which are exclusively available as rewards at Frank's events