Decay

Smart Decay

All structures, animals & creatures that have not been loaded by the owning company for 12 days will be marked with a red hammer, this is the warning that these objects will soon decay.

If the 14-day threshold is subsequently exceeded, the corresponding objects will be deleted from the game.

Logging

All decays as well as the warnings will be posted in the Discord under: #?decay-warnings-and-logs⚓ recorded.

You can view these at any time on a daily basis!

Performance

The decay works only directly during the server restart and thus has no influence on the performance!

Please note that decay markers (red hammer warnings) will not disappear until the server is restarted, but this is not a concern if you have visited them in the meantime.

Vacation / Absence?

If your whole company can't play for a certain time (e.g. vacation) you can create a ticket and be added to the exceptions list.

Please note that this does not prevent a claim that has not been rendered for 10 days from being stolen in PvE. Also, no admin will actively prevent this by joining the company!
Please also note that animals can still starve to death and ships could sink due to wear and tear on the planks.
So make arrangements before your absence!

Special regulations

For the following islands there are special regulations, which you should absolutely consider.

Please note also regulations on these islands, the decay regulations support them, but are by no means a free pass e.g. for permanent parking and daily render!!!

Nassau & Other Cities

Ships & animals in cities disintegrate if they have not been rendered by the owning company for 48 hours.

Ships will have a debuff that will cause them to expire after 3 days, even if they have been rendered! You can remove this debuff by changing the grid!

Powerstone Islands, Yeti Cave

Ships & creatures on these islands disintegrate if they have not been rendered by the owning company for 48 hours.

Ships will have a debuff that will cause them to expire after 3 restarts, even if they were rendered! You can remove this debuff by changing the grid!

Structures disintegrate after every restart (Except Radioactive Atlas)!

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