Living Myth:
- From Journeyman Myth x2
- From Mythical Myth x3
- Leatherwings only appear from Mythical onwards
- Players and Tames only cause 25% Dmg on Living Mythos
- Spawn quantity increased from 15 to 22
- Automatic despawn after 12 hours
- Shows time until despawn
- Despawn only occurs if the Living Myth is not activated
- Size reduced by 30%
Elite:
- Spawn quantity increased from 6 to 12
- Automatic despawn after 4 hours (if no destination)
- Birds and mythical creatures (Razor, Cyclops, etc.) no longer appear as elites
- No longer takes damage from creatures, players or structures standing on ships
- Saddles no longer drop from Fine, but from Masterwork
- Kill XP is now 10x as high as with a "normal" animal
- New abilities: Natures Touch (heals in an interval), Natures Cry ( 25% more damage for a short time over an interval), Frost Blast (slows enemies for a short time)
- The Fireball and Damagereflect abilities have been removed
Haunted Chests:
- Automatic despawn after 12 hours
- Shows time until despawn
- Despawn only takes place if the chest is not activated
Stegarion:
- Turn animation optimized
- Is no longer pushed back by all attacks
Alphas:
- Alphas now have 10% chance to drop a Saddle Blueprint in Fine or Journeyman
Ship Cannon:
- Info for Marry Rose & FireWork Cannon added
Loot:
- Passenger carriages have been removed from the loot table for quality saddles
- Fixed a bug that caused Torpedo Gallis to give too little loot & made further optimizations:
You will receive:
- two modules with faction bonus
- one Ship BP with Faction Bonus
Gates:
- Can open & close automatically if there is an NPC at a lever within range of 10 foundations
- Various settings for opening and closing (time, settings for opening & closing)
Davy Jones Locker:
- Fixed the disappearing crew bug
- UI integrated, red info messages removed
Rare Sightings:
- Yeti can now appear as a rare
Shipyard & Ship Item
- Skins (Ghostly Mahogany) are now de-activated via the radial menu
- Costs of RadioCoins for skins are now recognizable on the respective ship item
- You can see at a glance whether you currently have building with skin active or not