Living Myth:
- From Journeyman Myth x2
 - From Mythical Myth x3
 - Leatherwings only appear from Mythical onwards
 - Players and Tames only cause 25% Dmg on Living Mythos
 - Spawn quantity increased from 15 to 22
 - Automatic despawn after 12 hours
 - Shows time until despawn
 - Despawn only occurs if the Living Myth is not activated
 - Size reduced by 30%
 
Elite:
- Spawn quantity increased from 6 to 12
 - Automatic despawn after 4 hours (if no destination)
 - Birds and mythical creatures (Razor, Cyclops, etc.) no longer appear as elites
 - No longer takes damage from creatures, players or structures standing on ships
 - Saddles no longer drop from Fine, but from Masterwork
 - Kill XP is now 10x as high as with a "normal" animal
 - New abilities: Natures Touch (heals in an interval), Natures Cry ( 25% more damage for a short time over an interval), Frost Blast (slows enemies for a short time)
 - The Fireball and Damagereflect abilities have been removed
 
Haunted Chests:
- Automatic despawn after 12 hours
 - Shows time until despawn
 - Despawn only takes place if the chest is not activated
 
Stegarion:
- Turn animation optimized
 - Is no longer pushed back by all attacks
 
Alphas:
- Alphas now have 10% chance to drop a Saddle Blueprint in Fine or Journeyman
 
Ship Cannon:
- Info for Marry Rose & FireWork Cannon added
 
Loot:
- Passenger carriages have been removed from the loot table for quality saddles
 - Fixed a bug that caused Torpedo Gallis to give too little loot & made further optimizations:
 
You will receive:
- two modules with faction bonus
 - one Ship BP with Faction Bonus
 
Gates:
- Can open & close automatically if there is an NPC at a lever within range of 10 foundations
 - Various settings for opening and closing (time, settings for opening & closing)
 
Davy Jones Locker:
- Fixed the disappearing crew bug
 - UI integrated, red info messages removed
 
Rare Sightings:
- Yeti can now appear as a rare
 
Shipyard & Ship Item
- Skins (Ghostly Mahogany) are now de-activated via the radial menu
 - Costs of RadioCoins for skins are now recognizable on the respective ship item
 - You can see at a glance whether you currently have building with skin active or not