It gets ghostly on Radioactive!
Our Nightmare before Christmas is just around the corner.
Here are the contents of the event:
Special Rare: Ghostly Rares - Spooky
Ghostly Rares have a chance to spawn with any other Rare effect during the Nightmare Before Christmas event.
Not only do animals look like ghosts, but you can walk right through them. - Creepy!
Ghostly Rares cause a Horror condition when hitting an enemy, which reduces outgoing damage by 5% and increases incoming damage by 5% (does not affect bosses)Skins & Minipets:
During the event you can of course earn some special skins & minipets.
You can buy them in Nassau at our Skin Vendor for Candy
- Hokey Mask
- Witch Hat
- Scare Pumpkin Helmet
- Werewolf Mask
- Pumpkin Cannon Skin
- Pumpkin Large Cannon Skin
- Pumpkin Ballista Skin
- Wendigo Minipet
- Werewolf Minipet
Candy:
Animals that you feed with Animal Candy change their colors for 24 hours.
Please note that temporary colors are not inheritable.
Special feature: If you feed Candy to a cub, its timer for the next imprinting is reduced by 6 minutes!
Halloween Boss Wendigo:
The Wendigo spawns up to 2x per grid, like our camps it keeps a healthy distance from bases.
This is a community event!
Everyone who participates and is close enough to him when he dies will receive 20 Candy!
The boss also (for Radioactive) exceptionally does not scale with the number of players, meet and together chase the horror from our waters!
Not much is explained about the boss fight but it is not too difficult so that EVERYONE can participate!
This much should be said: You won't damage the boss with normal weapons or tames!
Bloodmoon:
Occurs more frequently during the Nightmare Before Christmas event.
Bug fixes:
- Fixed a bug when placing the Land Cannon that caused a crash near camps
- Fixed a bug that made it impossible to repair the submarine
- Fixed a bug where torpedo galleons spawned too often
- Fixed a bug where shoulder animals could still be Strong when selected as Rare
- Fixed a bug where guns sometimes stopped firing after they were in / at a camp
- Fixed a bug where the slowdown from ship cargos was lost when changing grids
- Fixed a bug where the Berry Hat could be placed in PvE
- Potentially fixed the bug due to which some Very Hard quests did not give any reward (could not be confirmed 100%)
- Fixed a bug that in rare cases caused camps to lose a few NPCs over time.
Seedvendor:
- All seeds have been added to the "normal" pool, there are no more rare seeds. Of course, the rotation remains the same.