Fixes:
- Problems with the Fishing Minigame fixed!
- Fixed Water in Hornet
- Banana seeds now cost gold in the Seed Vendor
- Potential BugFix for the GS bug where Large Cannons lose their stats on pickup (since this is based on GS no guarantee! But a try!)
- Berry hat now also holds berries in the inventory
- Camps now have an extra move when looting that contains some structures (GunportWall, Chest, etc.) in quality
- Potential bugfix for the case that Very Hard Quests do not give loot in rare cases
- Fixed a bug that prevented Large Walls and Foundations from being created
- Fixed a bug where the Fortitude buff was not multiplicative on The Vitamin Equilibrium.
- Potential fix for Yeti V2 Loot
- Fixed a bug where Mahogany & Ghostly Galleons could not carry the new Ship Hangar
- Fixed a bug where Mahogany & Ghostly Brigantines could not carry the new Ship Hangar
- Fixed bug where Mahogany & Ghostly Schooner could not carry the new Ship Hangar
- Fixed a bug where Normal, Mahogany & Ghostly Armored Brigantines could not carry the new Ship Hangar
- Height of gables (wood & stone) corrected
Loot Balancing:
- The 9 Pounder Cannon is now a variant of the Large Canon (applies to new cannons only)
- The Firework Cannon is now a variant of the Ship Canon (applies to new cannons only)
- The Mary Rose is now a variant of the Ship Canon (applies to new cannons only)
- Fixed a bug with the Sunken Haunted Chest loot
- The frequency of the Rowing Engine and the Steam Engine has been reduced
Quest Balancing:
- Reward score of the Sunken Haunted Chest Quests increased
- Sentinel Quest has been removed (boss no longer available)
Sleeping bag:
- now last 12 hours
Trireme:
- Speed for Ale and Bread now the same (level of beer)
- Fuel Time Bread: 300-> 270 seconds
- Fuel Time Ale: 40->45 seconds
Herb/Berry/Meat/Veggie Storage:
- Placement optimized
Loadout Storage
- Placement optimized
- Can now switch between male / female
Leopard:
- Now counts as a large ship for modules
Modules:
- Better description of the modules (in which ships they fit)
Monkey:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Crow:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Seagull:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Cat:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Otter:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Rabbit:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Parrot:
- Consume only 1/10 of the food during the baby phase (up to 10%)
Chat:
/Report /// Sends a CCC with report directly to #🚧structures-to-be-deleted⚓
Stone & Wood Docks:
- Can now be placed up to 2.5 walls higher out of the water
Stegarion:
- Healing buff now also affects friendly animals within a radius of 4 foundations (Natures Touch 3 is activated without cooldown)
- Food consumption of the Healing Buff greatly increased, Stamina consumption greatly reduced.
- Taming progress is now also influenced by events / boosters
- Taming is now also possible when it snows!
Submarines:
- Repair costs now vary depending on quality
Sunken Haunted Chests:
- Loot revised
Taxidermy:
- Stegarion added
- Wendigo added
- Turkulon added