Atlas Patch 16-Nov-2023

Fixes:

  • Problems with the Fishing Minigame fixed!
  • Fixed Water in Hornet
  • Banana seeds now cost gold in the Seed Vendor
  • Potential BugFix for the GS bug where Large Cannons lose their stats on pickup (since this is based on GS no guarantee! But a try!)
  • Berry hat now also holds berries in the inventory
  • Camps now have an extra move when looting that contains some structures (GunportWall, Chest, etc.) in quality
  • Potential bugfix for the case that Very Hard Quests do not give loot in rare cases
  • Fixed a bug that prevented Large Walls and Foundations from being created
  • Fixed a bug where the Fortitude buff was not multiplicative on The Vitamin Equilibrium.
  • Potential fix for Yeti V2 Loot
  • Fixed a bug where Mahogany & Ghostly Galleons could not carry the new Ship Hangar
  • Fixed a bug where Mahogany & Ghostly Brigantines could not carry the new Ship Hangar
  • Fixed bug where Mahogany & Ghostly Schooner could not carry the new Ship Hangar
  • Fixed a bug where Normal, Mahogany & Ghostly Armored Brigantines could not carry the new Ship Hangar
  • Height of gables (wood & stone) corrected

Loot Balancing:

  • The 9 Pounder Cannon is now a variant of the Large Canon (applies to new cannons only)
  • The Firework Cannon is now a variant of the Ship Canon (applies to new cannons only)
  • The Mary Rose is now a variant of the Ship Canon (applies to new cannons only)
  • Fixed a bug with the Sunken Haunted Chest loot
  • The frequency of the Rowing Engine and the Steam Engine has been reduced

Quest Balancing:

  • Reward score of the Sunken Haunted Chest Quests increased
  • Sentinel Quest has been removed (boss no longer available)

Sleeping bag:

  • now last 12 hours

Trireme:

  • Speed for Ale and Bread now the same (level of beer)
  • Fuel Time Bread: 300-> 270 seconds
  • Fuel Time Ale: 40->45 seconds

Herb/Berry/Meat/Veggie Storage:

  • Placement optimized

Loadout Storage

  • Placement optimized
  • Can now switch between male / female

Leopard:

  • Now counts as a large ship for modules

Modules:

  • Better description of the modules (in which ships they fit)

Monkey:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Crow:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Seagull:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Cat:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Otter:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Rabbit:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Parrot:

  • Consume only 1/10 of the food during the baby phase (up to 10%)

Chat:
/Report /// Sends a CCC with report directly to #🚧structures-to-be-deleted⚓

Stone & Wood Docks:
- Can now be placed up to 2.5 walls higher out of the water

Stegarion:

  • Healing buff now also affects friendly animals within a radius of 4 foundations (Natures Touch 3 is activated without cooldown)
  • Food consumption of the Healing Buff greatly increased, Stamina consumption greatly reduced.
  • Taming progress is now also influenced by events / boosters
  • Taming is now also possible when it snows!

Submarines:

  • Repair costs now vary depending on quality

Sunken Haunted Chests:

  • Loot revised

Taxidermy:

  • Stegarion added
  • Wendigo added
  • Turkulon added

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