"Rare" Rare Sightings
Crested
Increased staminar regeneration
Dappled
+20% weight. The coloring is slightly changed
Feathered
Isolation buff for riders, reduced fall damage
Gilled
Dino can breathe underwater
Hairy
increased isolation buff for riders
Horned
20% Melee Boost
Subspecies: Antlered, Unihorn
Iridescent
+20% HP. The color changes depending on the viewing angle
Lantern
Have similar to the Bulbdog a light on the head that can be turned on/off with Q. This light has no "charge" effect.
Naked
20% faster on land
Plated
+20% Damage resistance
Quilled
On contact, wild and enemy dinos receive bleed damage
Scaled
20% Damage reduction
Alpha
Strong, indomitable variant of Rare Sightings! Kill them and you can get good equipment and even blueprints.
Beta
Tameable sub-alpha; have the same coloring as alphas and 10% boost to damage, damage reduction, and movement speed. They are tameable and have a weak alpha glow.
Mythic Rares
Druidic Dinos
Dinos from plant elements
Boost near beds.
The range of the boost is about 8 foundations.
Specifically, the greenhouse effect is increased, which is increased to x6 compared to Vanilla (x4).
Galvanic Dinos
Press 'Q' to start an Electric Burst. Temporarily stuns all nearby dinos and players. Very short range; 30 sec. cooldown.
Does not affect dinos and players of the same tribe.
Glacial dinos
Press 'Q' to start an Ice Burst. Temporarily freezes all nearby dinos and players. Very short range; 30 sec. cooldown.
Does not affect dinos and players of the same tribe.
Phoenixkin dinos
These dino's have phoenix blood in them! If they die, they are reborn as a baby. This has a 24 hour cooldown and only works on adult animals. Reborn babies lose all experience points and must be reclaimed. Additionally, they give an isolation buff when riding and the droppings are made of silicon beads.
Shadow dinos
These dino's have 20% more movement speed, do not need to breathe, are partially continuous (players and other animals can run through, but if you ride them you can not run through other dinos). Because they are continuous, they do not listen to individual commands. They have reduced fall speed and take no fall damage. They also run silently, don't require a saddle, and their droppings consist of gas balls.
Starlight Dinos
Dinos with bioluminescent cells.
+ 20% speed and endurance.
Immediately after being tamed, they offer their owners the ability to find better items from loots. This ability lasts as long as they have sparkles.
Starlight rares can randomly regain their sparkle; this can happen once or twice every 24 hours. While they have their rare sparkle, they will allow their owners to find better loot again.
Stone Dinos
elemental dinos that are made of stone. They are 5x heavier than the normal variant, take only 50% of incoming damage and move only at 50% of their normal speed. They do not need to breathe and their droppings are made of stone. They also cannot fly or swim.
Obsidian dinos
Another variant of stone dinos, their feces are made of obsidian.
Rare Deseases
Rabid
Can infect with Mega Rabies through bites, similar to Megalania.
Fevered
Can infect with swamp fever if you get too close. This can infect only the normal carriers, eg: Humans and Dodos.